Hans Zimmer’s Score for Dune Is More Similar to John Wiliams’ Star Wars Score Than You Might Think. A Film Score Comparison Between Dune and Star Wars.
- lkamenski
- Mar 26, 2024
- 5 min read
Updated: Mar 29, 2024
Lukas Kamenski
Introduction
Hans Zimmer and John Williams are among the most influential film composers of all times. They both have introduced new directions in film scoring in their respective era. In the following paper, I’m going to concentrate on the comparison of the two composers’ scoring technique in the films Dune (2021) and Star Wars (1977) focusing on harmonic, rhythmic and melodic language, use and development of leitmotifs, instrument palette and use of extended playing techniques, sound effects and spotting choices. Surprisingly, I found out that in contrast to my initial hypothesis Dune’s and Star Wars’ score don't differ significantly from each other in terms of the usage of leitmotifs.
Please note that this blog entry is only a short summary of my original "Film score analysis of Dune and Star Wars"-paper I submitted as final research project of my Berklee class "History of Film Music" with Prof. Jack Freeman.
Analysis and Comparison of the Scores from Dune (2021) and Star Wars (1977)
Spotting choices and role of the cues
Both scores are prime examples of what is called wall-to-wall music with music (mostly diegetic and little non-diegetic music) being heard during approximately 72% of Dune and 67% of Star Wars total screen-time (author’s own research). Both films have few sequences of more than a minute without music.
The spotting choices are remarkably similar in both films. For instance, both of one of the most important fighting scenes (Obi Wan vs. Darth Vader and Paul vs. Fremen warrior) are without music and a cue is only added after the fight seems over. On the other hand, many of the cues introduce us to a new environment (physical or psychological), help us understand the emotional (sub-)context or enhance the physical action on-screen.
Usage of Leitmotifs
John Williams usage of leitmotifs in Star Wars (1977) is one of the most extensive ones in the history of film music. A total of 9 distinct leitmotifs are introduced and are restated an astonishing 98 times during the film’s 125 minutes (Lehmann 2022). Apart from leitmotifs, the musicologist Frank Lehman divides the cues’ music in incidental motifs (themes that aren’t as symbolic and aren’t developed) and set-piece themes (pieces that are only used once during the film) (Lehmann 2022). Taken together, the majority of Star War’s music is related to leitmotific techniques. I’m not going to focus on William’s leitmotific techniques, since it has already been discussed elsewhere (e.g., Lehmann 2022).
According to my own research the Dune score consists of approximately 70% music with a distinguishable melody and 30 % without melody. The first significant portion of music enters at 00:01:20 of the film when a narrator relates about the tragic history of planet Arrakis. Unlike William’s main title it consists of only a processed percussion ostinato layered withstabbing synths and highly dissonant female voices with no discernable melody.
In contrast to my initial belief that the score of Dune does not rely too strongly on leitmotific techniques, according to my own extensive analysis of the score, it features a total of 10 distinct leitmotifs that are stated at least 61 times.
Figure 1 below shows the number of statements per leitmotif in Zimmer’s score (author’s own research). A list of when Dune’s leitmotifs are stated can be found in appendix 1.
As can be seen in Figure 1, the by far most commonly repeated leitmotif is “Paul”, a motif that is developed, and manipulated significantly during the course of the film. Its core particles are stated by a warm square wave synth and are first heard in minute 3 and 42 seconds when Paul awakes from a dream about his future home planet Arrakis. The "Paul" leitmotif implies the double harmonic scale, a special variation of the Spanish Phrygian scale.
Role of diegetic music
Both films feature diegetic music prominently: Star Wars in form of the famous “Cantina” Jazz Band and Dune by a Scottish-sounding bagpipe melody (major pentatonic mixed with Mixolydian and Dorian) that is later used non-diegetically.
Use of Scales and Harmony
While the score of Star Wars is much more diverse in terms of harmony and scales with some of the leitmotifs being in traditional major, minor, major and minor modes, octatonic, chromatic mediant-based, Hans Zimmer’s harmony and melody is much more reduced to mostly the double harmonic and Spanish Phrygian scale with some occasional mediant-based and minor harmony (e.g. “Downfall of Atreides” and “Rise of Atreides”). In contrast to Star Wars, there are virtually no modulations in Dune’s score and even most of the Leitmotifs are stated in the same key throughout the film with few exceptions. Interestingly, many of the cues from Dune sound very similar to Maurice Jarre’s score for Lawrence of Arabia due to the partly shared harmonic language (Spanish Phrygian). For me this shows that even in Sci-Fi movies, a place and culture (Arabian desert) that exists on a foreign planet can be represented in the same way as it would be on Earth.
Orchestration
While almost all cues from Star Wars consist of music by a traditional orchestra, not a single one does so in Hans Zimmer’s score according to himself even though some of the synths might sound like brass (How 'Dune' Composer Hans Zimmer Created the Oscar-Winning Score). Both composers use certain instruments to evoke specific time and places. Williams’ score does not feature much of extended playing techniques, while Hans Zimmer manipulates the sound of some instruments to an extent that makes them almost indiscernible. Synthesizers are virtually absent in Williams’ score while they predominate in Dune.
Summary
While there are certainly differences between the two scores, they also share many stylistic traits and Dune was probably influenced by Star Wars. One of the most obvious parallels between Zimmer and Williams is the use of exotic and modal scales and harmonies to evoke a certain places, situations, cultures or times. Another similarity is the reliance on (exotic) instruments as source of color and sound effects. However, the most significant similarity between the two scores is the extensive reliance on leitmotifs associated with characters, concepts, places or situations.
So I hope I convinced you that Hans Zimmer's score for Dune (2021) is more similar to John Wiliams' Star Wars (1977) score than you might think!
Author's note
If you want my extensive analysis paper of the score, please reach out via the contact form and state who you are and why you want the paper. It contains aurally transcribed sheet music of the score and I'm note sure if I'm permitted to publish these transcriptions online. I don't want myself in trouble for unneccesary copyright reasons.
Appendix 1: List of cues containing leitmotifs in Dune (2021, version sold by amazon prime: https://www.amazon.de/gp/video/detail/B09KFMJY3L/ref=atv_dp_share_cu_r )
Intro (drums) | 1min20 |
Paul | 3min42 |
"Drone Give me the water" | 4min 58 |
Paul developed | 5min41 |
Danger | 6min40 |
Danger | 7min20 |
Rise of Atreides | 8min20 |
Duncan | 10min23 |
Paul's Strength | 11min35 |
Paul developed varied | 14min45 |
Harkonnen | 19min10 |
Bene Gesserit | 21min00 |
Danger | 23min30 |
Paul's Strength | 27min00 |
Bene Gesserit high | 30min28 |
Paul's Strength | 30min50 |
Paul drive variation+secondary motif | 32min05 |
Bagpipe | 35min02 |
Paul (chord progression) | 36min45 |
Paul (chord progression) | 44min38 |
Harkonnen slightly faster | 46min49 |
Harkonnen var. | 49min15 |
Paul (chord progression) | 56min15 |
Paul slow var. | 58min20 |
Paul slow var. 2 w/ female voice | 1h4min27 |
Paul slow var. 3 w/organ | 1h7min07 |
Paul slow var. 4 w/organ | 1h9min24 |
Paul slow var. 5 w/organ | 1h11min30 |
Bene Gesserit | 1h15min00 |
Downfall of House Atreides | 1h15min55 |
Downfall of House Atreides | 1h19min07 |
Rise of House Atreides | 1h20min39 |
Bagpipe | 1h20min57 |
Harkonnen | 1h23min42 |
Bene Gessserit | 1h29min25 |
Downfall of House Atreides | 1h30min53 |
Harkonnen | 1h33min54 |
Rise of House Atreides | 1h34min30 |
Downfall of House Atreides | 1h35min02 |
Calling of the Desert/Fremen | 1h36min20 |
Rise of House Atreides | 1h38min20 |
Danger | 1h39min20 |
Paul | 1h43min10 |
Duncan | 1h44min03 |
Paul chord progression+secondary motif | 1h45min20 |
Paul's Strength | 1h48min12 |
Danger | 1h49min10 |
Danger | 1h50min55 |
Rise of House Atreides | 1h50min40 |
Danger | 1h51min11 |
Harkonnen | 1h52min48 |
Paul | 1h54min00 |
Calling of the Desert/Fremen | 1h55min41 |
Harkonnen | 1h57min00 |
Mystery of life | 1h58min18 |
Paul | 2h04min15 |
Becoming the desert | 2h07min20 |
Paul | 2h10min20 |
Bene Gesserit | 2h14min48 |
Paul | 2h17min20 |
Paul | 2h20min50 |
Paul's Strength | 2h23min08 |
Atreides | 2h24min55 |
Downfall of House Atreides | 2h25min37 |
Paul | 2h26min10 |
Comments